Larry, Curly, Moe
Today I want to introduce you to both a playtesting principle, as well as a gameplay idea. They’re called psychological profiles, and there are three important ones: Timmy, Johnny, and […]
Continue reading "Larry, Curly, Moe"Today I want to introduce you to both a playtesting principle, as well as a gameplay idea. They’re called psychological profiles, and there are three important ones: Timmy, Johnny, and […]
Continue reading "Larry, Curly, Moe"