The latest updates to the ruling documents are now live, including a new document listing the cards with errata.
The list of functional changes is immediately below. These updates also usually include various minor fixes. There's a more in depth list of changes further below.
Notable Rule Changes
Ability Activation Order - The activation order now completes through the current step when you bring in other cards, not just to it. The primary effect of this is you have to complete a banding chain before moving to a new one, so you can no longer jump between them.
Choose Opponent - Targets are limited to cards owned by opponent in a territory. This is the first documentation of the previous announcement on Discord.
Convert - Special abilities no longer activate on cards that do not match their printed alignment. Such cards are not meek, as they still have abilities, and changing to another identity on the card uses the alignment of that identity as the comparison. This is the first documentation of the previous announcement on Discord.
Gain - Abilities gained in battle activate immediately. Gained abilities never activate in territory.
Paralyze (Cannot be blocked) - "Cannot be blocked" is now a temporary paralyze ability, not a withdraw ability.
Identifier Changes
- Prophet has a tighter definition and is limited to good. Characters that had the identifier removed or changed are listed below.
- False Prophet is a new identifier and is limited to evil. References to "evil prophet" are treated as "false prophet".
- Beast is now Demon.
- Idol has an updated definition, and now includes Altar of Ahaz, Brass Serpent, Mark of the Beast, and Unknown Nation.
Significant New Errata
- Prophet - The following characters have had the prophet identifier removed:
- (The) Angel of Might, Angel with a Secret Name, Caiaphas, the Conspirator, Defrauders, Elizabeth, Jahaziel, Son of Zechariah, Joshua (all versions), King Saul, Mary (all versions), One of Seven, The Angel Under the Oak, The Messianic Messenger and Zecharias (all versions)
- False Prophet - The following characters have had the prophet identifier changed to false prophet:
- Balaam (all versions), Damsel with Spirit of Divination, Elymas, the Sorcerer (all versions), False Leaders, False Prophets, Profane Daughters, Prophets of Baal, Prophets of Samaria, Shemaiah, the Deceitful, The Divining Damsel, The False Prophet and The Lying Prophet
- Jeremiah, the Weeper - limited to green, as previously announced
- Overtaken - CBN is now limited to that battle
- Annas the Elder - CBN is limited to that turn
- King Balak - protection is limited to that turn
- Arrest in Gethsemane - places for 3 turns, rather than a self-discard, so the discard is by rule and not stopped by protection
- Lost Souls - now accounts for splitting the rescues and Falling Away
In Depth List of Changes
REG Changes
General Changes
- Added missing old wording (i.e., return to hand = bounce) where applicable.
Following Cards
Targeting (pg. 13), Activate an Artifact (pg. 25), Bounce (pg. 30), Equip (pg. 44), Hold (pg. 50) and Place (pg. 60)
- Consolidated the "following" cards rules under Targeting and removed them from the locations they'd wound up spread through.
- Added a bullet for handling cards that can't follow due to other rules.
Ability Activation Order (pg. 16)
- Updated the rule to complete through the current step for new cards, so if you band in multiple characters and each starts a banding chain, you have to complete one chain before doing the other, and you can't jump back and forth.
Add to Battle (pg. 26)
- Clarified that the phrase "add to battle" is a band ONLY when all scenarios where it works require another character on that side of battle.
Choose Opponent (pg. 34)
- Updating targeting to be cards owned by opponent in a territory. So you can no longer choose a character you gave to their territory, but you can choose one they gave to your territory.
Convert (pg. 35)
- Updated special abilities to not activate while the card is not the original alignment. The abilities still exist, so the cards are not meek. Cards that can change identity (dual icon like Nebby/Naaman, etc.) account for that changing the original alignment.
- Added "false prophet" (evil only) and "prophet" (good only) to the list of non-converting identifiers.
Gain (pg. 47)
- Updated abilities gained in battle to activate immediately. Gained abilities never activate in territory.
Paralyze (pg. 59) and Withdraw (pg. 89)
- "Cannot be blocked" is now a paralyze effect, not an ignore/withdraw effect. Paralyze is instant, so to make it temporary it only lasts as long as a character that can't be blocked is in battle.
Place (pg. 60)
- Removed the rule about cards placed on LS getting discarded on a location change. It was combined with the similar rule on characters getting captured or rescued, so cards will follow LS unless rescued.
Play (an Enhancement) (pg. 61)
- Added a bullet about temporary control of Enhancements, for playing from another player's hand/Reserve/wherever.
Present (pg. 63)
- To mirror the Choose change above, the target must now be owned by the presenting player in their hand or a territory.
GLOSSARY
- Experience Credit - removed
- In Play - removed the last sentence about this being the default targeting location for many effects.
- Name (a Card/Card Type) - changing between numerals and numbers is still the same card
- Play - The other card types are played when put face up on the playing surface from other locations, and when they change control on the playing surface.
- Temporary Control - updated to account for temporary control of Enhancements, and note the lack of control on cards that followed (placed cards, activated Arts, etc.)
- Territory Class Enhancement - added that they can be played as regular Enhancements during battle.
- Turn - added that "until end of turn" means "until end of a turn".
- Weapon (Class Enhancement) - removed text about when weapons following (or don't), to avoid duplication with consolidated entry under Targeting above.
ORDIR Updates
General Changes
- added RR2 and recent promos
- removed errata to a new document
Other Changes
- Beast - now means Demon
- Idol - updated definition, now includes "Evil Altar", and Altar of Ahaz, Brass Serpent, Mark of the Beast, and Unknown Nation
- Prophet - tighter definition, now limited to good, several cards received errata
- False Prophet - evil counterpart to prophet, limited to evil
New Errata Document
The new document includes a section on "Play As", to cover wording changes that are not sufficient to warrant errata.
There is one change in interpretation that applies to 10ish cards - "gains first strike" and "gains Site access" and their similar forms are now gain abilities, not first strike or Site access abilities. The correct wording, used on the majority of such cards, is "has first strike" or "has Site access".
There are a number of new errata in the document, but the majority of them were fixes to minor errors or get cards left behind by rule changes to a functionally similar state as originally printed. The following list focuses on the cards that had significant functional changes:
- Prophet - The following characters have had the prophet identifier removed:
- (The) Angel of Might, Angel with a Secret Name, Caiaphas, the Conspirator, Defrauders, Elizabeth, Jahaziel, Son of Zechariah, Joshua (all versions), King Saul, Mary (all versions), One of Seven, The Angel Under the Oak, The Messianic Messenger and Zecharias (all versions)
- False Prophet - The following characters have had the prophet identifier changed to false prophet:
- Balaam (all versions), Damsel with Spirit of Divination, Elymas, the Sorcerer (all versions), False Leaders, False Prophets, Profane Daughters, Prophets of Baal, Prophets of Samaria, Shemaiah, the Deceitful, The Divining Damsel, The False Prophet and The Lying Prophet
- Jeremiah, the Weeper - limited to green, as previously announced
- Overtaken - CBN is now limited to that battle
- Annas the Elder - CBN is limited to that turn
- King Balak - protection is limited to that turn
- Arrest in Gethsemane - places for 3 turns, rather than a self-discard, so the discard is by rule and not stopped by protection
- Lost Souls - now accounts for splitting the rescues and Falling Away



