The REG 5.1.0 came out yesterday with all the updates related to the Fall of Man. Unless you’re among the few dedicated fans who have read it from cover to cover, you probably didn’t notice an interesting new entry in the glossary – Token. What is a token you ask? And what cards utilize tokens? That’s what I’m going to tell you about today!
The Fall of Man has been the most difficult Redemption set I have ever worked on. I started helping the playtest team back in 2005 as “junior member” when the Priests expansion was being created, and never before has a set been so challenging for me personally. It has been very challenging for our team as well and many times our discussions had very different viewpoints represented. While sometimes this was due to different ideas on the direction certain cards should take or the potential power levels of certain abilities, I believe the subject matter was at the root cause…our sin nature.
For those of you who have been paying attention to the spoilers over the past couple weeks, you would have realized that it is time once again to reveal those special cards that were designed by the players, for the players. The following cards were created by the respective champions of Booster Draft, T2-2P, T1-2P, and Sealed Deck at Nationals 2017.
Each year when we design a set, most of the cards are designed primarily with two-player games in mind. However, multi-player categories (especially booster draft) are still very much enjoyed by many players, and to that end, we always like to design a couple cards that really shine in a multi-player format. Last year, Revelation of John gave us one of the best ever multi-player Heroes in Every Tribe and this year Fall of Man might be giving us one of the best ever multi-player enhancements: Unified Language.
Now, you may have thought when you saw the title of this article that I was going to rant on about how much people argue and complain about new cards when they are previewed. I am not. As a matter of fact, something that I really appreciate about the Redemption CCG is that the playtesters, card designers, and even the owner of the company listens and responds to feedback. Instead, I am going to spend the next few sentences introducing potentially the most negative block of cards in the entire Fall of Man set… via a short devotional thought for today.
Today we are going to look at some cards that emphasize the “Fall” in “Fall of Man”. The Old Testament shows us that the Israelites were not always faithful followers of God. There were different reasons at different times for this, but one common reason was the Israelites worshipping idols instead of God.
For years, Red brigade has been a punching bag of sorts for the Redemption community. Long believed to be the weakest good brigade by many high-level players, its biggest claims to fame recently have been being paired with Purple for the Throne offense, as well as being the backbone of the Children of Light offense.
Today I have the pleasure of sharing some Egyptian goodies with you. We’ve already seen some of the new support they’re getting between Slaves grabbing a few different critical fortresses, to Pharaoh’s Daughter keeping everyone from being prevented. We’ve got a few more awesome cards to bump the theme back into the realm of playability.
Romans 6:6 says this:
knowing this, that our old self was crucified with Him, in order that our body of sin might be done away with, so that we would no longer be slaves to sin;
We are all slaves to sin before our savior redeems us. As we set out to develop The Fall of Man, a set that points us towards the need for a savior, we came up with the concept of expanding upon a classic staple
Over the past couple of years, few Redemption topics have garnered as much attention or led to as much discussion as set rotation and “cost of entry” (i.e the cost for new players to become reasonably competitive). Like most topics, these have a wide range of opinions represented and many reasonable ideas on how (or how not) to implement them have been presented. One thing that I believe most everyone in the Redemption community agrees on is that they want what is best for the game.
Nearly every new set brings with it an anticipation of what new Lost Souls will be introduced. Will they see play? Will they change the game forever? Will they find their way to the bottom of a box somewhere in your closet?
Gray as the primary color on defense has been one of the most potent at various times in Redemption history.
In our first preview article for Fall of Man Gabe shared with us a basis in Genesis 3, Adam, Eve, and The Serpent. But that’s only the beginning of the story. After being expelled from the Garden and bearing children man began to expand. No longer having the protection of the garden, man needed a place to live.
Before learning to play Redemption many years ago, I wasn’t aware there were any giants in the Bible apart from Goliath. That’s one of the things I love about this game! The obscure characters and events that are sometimes represented really spark a curiosity to dig into God’s Word. I quickly learned about Lahmi, Isbhbibenob, and Saph. Later, the Twelve-Finger Giant came along. Those 5 are hardly the only giants mentioned in scripture though.
With five giants currently in the game and the upcoming Rapha promo, that gives us six giants all of whom are Philistine. But the Philistines weren’t the only nation noted to have giants. As we were fleshing out ideas during the set design, we quickly realized that this is going to be “The Year of the Giant”.
Over the past few years, Redemption has journeyed through a block of sets that took us from the introduction of the church in Acts through many of the new testament events and epistles, ending with a culmination in Revelation. Bryon Hake brilliantly set us on that path years ago before his departure from the leadership team. As we neared the end of that journey our elder team began discussing what our future sets might look like…
With each new set often come new card types, new game mechanics, and/or new identifiers. In this
article, we will introduce a new identifier that you will find on several cards in the new set
Whether you didn’t get to open any AB RoJ of your own or just want to relive the fun, we’ve got an unboxing video to share with you. Don’t miss the big reveal at the end!
Final details for Nationals are coming together which means we have some more Nationals related news to share with you today. Of course we also have awesome new alternate release RoJ cards and the final winner promo for you too!
Are you ready for more previews of some sweet cards you’ll get to see at Nationals? Me too!
As the title suggests, this deck was based around the Seals and Bowls of Wrath cards. These cards are going to be among the most versatile cards in the game so I wanted to see how strong it would be to use all of them in a deck.
Our faithful friend Travis at Three Lions Gaming teases us with a silent unboxing of Revelation of John!
To buy singles, sealed product, and other gaming supplies mentioned, please visit Three Lions Gaming!
Hey guys, in preparation for the coming release of Revelation of John, I wanted to share a couple playtest decks and strategies that I used during the playtest process.
“What’s your favorite card?” is a question often asked amongst fellow Redemption players. For some, it’s the card they use most often in their decks. For others, it’s a card from their favorite Bible story or a card that has their favorite verse as the reference. Still yet others might have a favorite card based on the card’s ability or artwork.
The honor and privilege to create a card for this game we all love isn’t something to be taken lightly. It’s a treasure sought after by many players, whether competing at Nationals for one of the three “create a card titles” or through posting a creation on the “New Card Ideas” forum hoping the play testers will take notice and be inspired. It’s certainly something I had desired and sought after early in my Redemption career. I’m probably the only Redemption player in existence that wasn’t absolutely giddy about winning this opportunity. How could that be?!! Certainly I thought that that having a card that was completely mine would be awesome!
If you could make one card, how would you go about selecting which card to create? For an avid card creator like myself, it was not an easy process. Following Nationals, I had a fairly good idea of what I wanted to make. However, there was a slight problem. As it was, the first card I proposed was very similar to a card already on the list. Presented with the option of going forward with mine (and bumping the other off) or creating a different concept, I chose the latter.
Hey guys, I’m back with part 2 of The Final Countdown! If you haven’t already, be sure to check out Part 1 of this article before you read this one. In today’s article, we’re going to look at some cards that underwent some changes after they had been previewed. These changes were based on community feedback from the previews, further playtester discussions and additional playtesting that occurred after the cards were initially shown to the community.
Revelation of John is on its way to print, woohoo!!! First of all we want to thank everyone who helped us shape this set. The community played a significant role in making this set as good as it could possibly be, but more about that later…
You are the most talented, most interesting, and most extraordinary….wait, sorry, wrong topic.
The LEGO Movie jokes aside, today I have the distinct honor of showing off the cards designed by the 3 lucky winners from Nats 2016. Oh, and the remaining 2 ultra rare cards as well!
Revelation chapter 5 portrays an amazing scene in Heaven. It begins with a book which no one in heaven or on earth is worthy to open. Then one steps forward who is worthy – the only one who is worthy. He is the Lamb who was slain, the Lion of Judah, the root of David, our Messiah, Jesus Christ. He steps forward and all Heaven breaks out in worship! Have you had a moment where you’re worshiping with a crowd of people, maybe at a concert, at church, at a conference or a camp and it’s so amazing it gives you goose bumps? Multiply that exponentially and you might be getting close to what’s taking place in Revelation 5! Then, an amazing series of events unfolds…
Here come the Demons – Part 2 of Tuesday’s Double Feature is here! We’re going to dive right in with the cards for you guys!
Revelation of John brings us some fantastic new angel Heroes, Enhancements, and silver support. Here are some angels who are certainly strong!!
In Revelation 16, John describes a sequence of apocalyptic events that are brought about by the pouring out of seven bowls. Referred to as the “bowls of God’s wrath”, these bowls were poured out by the seven Angels of Wrath upon the earth.
Job is a baller Hero and THE Regional promo this year. If you aren’t as excited as I am to play Job then you don’t know PARTY JOB!!
We know Job was a wealthy guy! He was living the dream and more! He had it all, but one day he lost everything! Wow!
In 1995, the Christian music group dcTalk put out a song title “Jesus Freaks” that described those who had been persecuted for their faith in Jesus. Several years later, a book was published by the same name and it told the stories of Christians worldwide who had been persecuted, and many times killed, for their faith. It is not an easy read, but it certainly helps put things in perspective. Too often, as Christians living in a country with freedom of religion, we can get caught up in things like denominational differences when around the world our brothers and sisters in Christ are risking their very lives to share the good news. If you have the chance, I highly recommend the book.
Today I’m going to preview some new cards that represent the “Jesus Freaks” of Redemption—martyrs.
For if He were on earth, He would not be a priest, since there are priests who offer the gifts according to the law; who serve the copy and shadow of the heavenly things, as Moses was divinely instructed when he was about to make the tabernacle. For He said, “See that you make all things according to the pattern shown you on the mountain.” – Hebrews 8:4-5
Hebrews 8:5 explains that the earthly tabernacle (of Moses and David) and temples (Solomon’s, Zerubbabel’s, and Herod’s) were representations of an ultimate place in Heaven which is called the “temple of the tabernacle of the testimony” in Revelation 15:5. This is the place of God’s throne, where the triune Lord dwells in fullness and rules all of creation. This is the place of the fullness of joy and pleasures forevermore (Psalm 16:11). Many wonderful details of this most glorious place are placed throughout the Bible, and it is an exciting and worthwhile journey to seek and find them. I recommend starting with Isaiah 6, Daniel 7, Ezekiel 1 & 10, and Revelation 4!
We all know that the title is incorrect – 6 X 6 = 36 – But what if you had a bad teacher? And they were leading others astray? What if you genuinely believed that 6 sets of 6 was only 21 because that’s all that you were taught? Today’s set of cards focuses on false teachings.
I’m really excited to share with you some cards that I fully expect to change the way people approach the game. Not only will these cards change the game, but one of them is certain to be one of the “chase” cards in RoJ. Will it rival Shipwreck or The Second Coming? Keep reading and decide for yourself.
Flash back to summer 2016 on my drive to Minnesota States. Cloud of Witnesses has hit the Redemption scene with huge success. The content source of our next set is already decided – the five books John wrote with a primary focus on Revelation. I’m challenged with the daunting task of repeating the success of Cloud of Witnesses in a fresh new way for the following year and brainstorming ideas of how to make that happen. That’s when it hits me…
Hey guys, it’s been awhile, but I’m back on Land of Redemption with a podcast that previews 10 cards from the upcoming Revelation of John set!
On a few cards I’ll share some background from their development and on some others I’ll share some tips and tricks I used in play testing. Hope you enjoy!
The Book of Revelation is the last Book of the Bible. It is the fullness, the completion of God’s grand plan of creation and salvation first begun in Genesis. In Revelation, the primary names given to God’s people are “saints” (holy/set-apart ones) and “The Bride” (lovers). Why? Because God created human beings to live in a holy, devoted, eternal love relationship with Himself. This reality is beautifully expressed by God equating the capital city of Heaven, the New Jerusalem, with the Bride herself – for God’s heart and plans for Heaven and His Bride are inseparable.
“Take your roughhousing outside” Did you ever hear that phrase when you were younger? If you have siblings like I do I’m sure you’re familiar with it. Last year in Redemption we had two pretty big siblings in Throne decks and BoM (Because of Moses) decks. They got a little rough with each other – So Mom (Us Playtesters) is kicking them outside this year.
The next preview for Revelation of John is here!
In this session of Learning From Our Peers we’re going to examine a game zone that’s available to other strategy card games but hasn’t been feasible for Redemption – the sideboard.
“A sideboard or side deck is a set of cards in a collectible card game that are separate from a player’s primary deck. It is used to customize a strategy against an opponent by enabling a player to change the composition of the playing deck.”
Games that use the sideboard tend to play a match, allowing players to modify their deck after the first game. Throughout the years there have been many discussions on the message boards about how we could implement a sideboard into Redemption. It’s a difficult thing to do without playing a match so none of the ideas were ever agreed upon.
The other day we released a preview of the new Paul promo that was primarily based on the Community Created Card project that Gabe helped organize. As Gabe wrote in his preview article, we went through several iterations of testing with Paul and tossed around many different combinations of ideas pulled from the suggestions submitted by the Redemption community before finally landing on the version that Gabe shared.
Despite being a strong Hero in his time, Job (Priests) didn’t really catch on until Dust and Ashes was released with the Disciples set. Suddenly we had a Job and angel offense where Job was the star Hero. In those days Dust and Ashes was nearly impossible to target, meaning Job was nearly impossible to stop. With some strong enhancement backup a Job offense could really do a number on the small defenses that were often used in those days.
As the game has progressed defenses have gotten larger and stronger, Dust and Ashes has become vulnerable to Shipwreck (and a number of other cards) and the Job offense has faded into the pages of history…
This year’s State promo is going to bring us a card that is quite different than anything we’ve seen before. He brings a number of new twists to the Hero card type that we believe will be a great asset to certain deck types.
One of our focuses for “Move Over Bacon” (MoB) has been to empower the control archetype while still promoting interaction in both sides of the game (offense and defense). Time will tell if we’ve done a good job at that or not.
If you tuned in to yesterday’s promo preview, then it should be no surprise that we’re printing the other community created card as a promo this year too. An all new version of Paul is coming to clay decks everywhere!
In case you missed the process, we had a two way tie when the community voted to choose the card we would create together. When we held a second round of voting to decide between The Watchman and Paul, the winner was decided by a single vote! Clearly the people wanted both!
The story of this promo begins unlike any promo we’ve had before. Not with the games creator, Rob Anderson, not with the play testers and elders, but with the Redemption community!
For the first time ever Redemption released a special edition set at Nationals for collectors. If you haven’t had a chance to see some of the amazing borders used to enhance the Cloud of Witness cards, I highly recommend that you check out the full set images hosted on our Imgur account!
These new borders are dripping with thematic beauty (literally for some of them)! Today I’d like to take some time to explain some of the hidden features you may not have caught at first glance.
Hey guys, Justin “The Guardian” Alstad here and I’m back with a couple of new series that I’ll be doing for Land of Redemption!
We had a lot of fun giving cohesion to the animal theme during the development of Cloud of Witnesses. Part of what inspired the expansion of Redemption’s animals is Daniel Huisinga’s original submission of Coliseum. Although the animal related ability on Coliseum didn’t last, the animals and related cards were already integrated into the set and we became very fond of them.
A long time ago, way back when we released Women of the Bible as the 3rd Redemption expansion, we printed Jochebed.
Did you hear the news? As if Cloud of Witnesses isn’t awesome enough already, Cactus Game Design is going to release a more awesome looking version of the entire set!
Join Jesse as he opens a box of Cloud of Witnesses cards!
Maybe you know the reference being made in the title of this article or maybe you don’t. Maybe I am really telling my age by the fact that I even made the reference. One thing we can all agree on though is this…a Noah’s Ark card has been way overdue; no maybes about it. Noah has been in the game since Patriarchs along with a small representation of his family with Noah’s Sons. Those cards, although fun if you pull them together in Booster Draft, have really seen no play since their release. The “Flood Theme” has seen a huge boost within the Cloud of Witnesses set with the new Noah and the addition of cards for Shem, Ham, and Japheth along with Noah’s Wife and a fun card that hinted that Noah’s Ark was coming, Pitch and Gopher Wood. Without further ado, let me introduce you to the 2016 National Promo card, Noah’s Ark.
Win Booster draft, create a card. This was the deal. This was the opportunity. This was the challenge on the floor of the coliseum. Win or die. No tricks, nothing outside of the very authority of God himself to save you from the brawl. Every move has a counter. Every feint a dodge. Three opponents at a time, each vying for the same goal: victory.
An attack! Do you defend now or later? Is the enemy of your enemy going to give you the succor of his unholy documents? Who was it that drafted Mayhem again? The Enhancements, negotiations and time fly, but when the dust settles? There can be only one. One game-winning rescue, and Emperor Anderson is descending from his dais to grant you a reward incomparable to the feeling of battles well fought and honor well earned.
When I won Nationals in 2015 (read about it here) I got a super cool prize, the ability to create a card! Now you may be thinking “But John, aren’t you a playtester, don’t you already create cards?” Yes, and no. A lot of the set-building happens before I come in. I do contribute from time to time on the creation side, but my focus is more on ability tweaking. Also, we tend to have strong themes in our sets – The Nationals Prize was outside of these lines.
And they overcame him by the blood of the Lamb and by the word of their testimony; they did not love their lives so much as to shrink from death. (Revelation 12:11)
From the time it was announced that the winners of T1 2P, T2 2P, and Booster Draft would be able to create their own cards as part of the new set, I knew that if I won that this would be the verse for my card. My favorite verse as a child was Philippians 4:13 (which is a verse I still love) but over the past seven or eight years this verse from Revelation has been my favorite as the idea of a testimony became an integral part of my life.
Falling Away has been a staple Dominant since it was introduced in Redemption’s 3rd set – Women. It was introduced to balance the newly printed New Jerusalem promo card. One let you rescue an extra Lost Soul, the other let you take a Redeemed Soul away.
From the beginning, Falling Away has been a staple card in almost every competitive deck. But it’s also one of the most theologically controversial cards in the game. There have been players who have refused to use it. I knew a guy who just called it “the theologically incorrect card”.
The Letter to the Hebrews is an incredible book, even called a masterpiece by secular scholars. The arguments and positions it lays out are strong, unshakable, and help us set the foundation of our faith. It was written to the Jews who converted, and the author recounts both their history and future with Christ. Really, Hebrews can tell the whole story of the Bible…
Jesus Christ was born of a virgin, lived a sinless life perfectly pleasing to God, offered himself as the sacrificial lamb to pay for the sins of mankind leading to his death on the cross, rose to life on the third day, was seen by hundreds of people and then ascended to heaven to sit at the right hand of God constantly interceding for the saints. That’s an extremely impressive resume! But that’s not all. The scriptures also promise us that he’s coming back!
At 2015 Nationals, Rob offered an amazing prize for whomever won T1-2P, T2-2P, and Booster Draft: the ability to design a Redemption card that would be printed in an official set. While the usual balancing and playtesting would, of course, be done with the cards, they would be kept as close to the intent of the creator as possible.
As Gordon Gecko once said: greed is good. And that’s why all of today’s cards deal with MONEY!
We added these three cards onto the list in the middle of the playtesting process. We were told we had nine more slots to work with and we came up with these as part of that set.
“For the Son of Man has come to seek and to save that which was lost.” (Luke 19:10) Jesus spoke these powerful words after Zaccheus, the infamous tax collector, showed Repentance and Restitution for all the times he had cheated his fellow people. The goal of Redemption follows the example of Jesus: to save and redeem Lost Souls. Redemption does not portray specific people as Lost Souls because in a sense, we are all Lost Souls before we come to know Jesus. Even when we come to know Jesus, there may be times in our lives when we drift away or feel that we have lost our connection to Him. The amazing truth is that even when we make mistakes, He will never leave us nor forsake us, and that He always welcomes us back with open arms when we return to Him.
If you haven’t yet read Antediluvians: Part 1 you might want to check that out before proceeding. That article focuses on the evil side of the antediluvian theme. Today we’re going to focus on the good side of the antediluvian theme, or more specifically “flood survivors”.
There has been a lot of conversation about “alternate win conditions” in the game of Redemption. If you are not familiar with the concept, it is based on the idea that there could be another way to win besides the standard condition; which in Redemption is rescuing a certain amount of Lost Souls. So perhaps instead of rescuing souls, you would be able to have four specific cards all in play at the same time which would mean you win regardless of the Lost Soul score at the time.
It’s Sunday morning. You might be a church-goer, you might not. If you are, it’s likely that at some point someone at your church (a pastor, a Mentor or maybe a Best Friend) has been there for you during a tough time. I believe that God puts specific people in our lives to come alongside us, to guide us, to give us Words of Encouragement, to let us know that we are Not Alone and to keep us from Falling Away from the faith. The book of Hebrews talks of such people. We are introducing two new Heroes to represent them.
In the last couple of years, gray has seen extensive use as a defensive brigade and the results have been impressive. In 2013, a Roman-based hand control deck won T1 2P at Nationals. That same year, a pair of decks using Pharisee-based defenses (along with a couple Romans) won TEAMS at Nationals. The following year at Nationals, the top three decks for T1 2P used gray defenses (first place being mostly Pharisees while second and third used a Pharisee/Roman mix). A deck with a Pharisee defense also won T2 MP in 2014 proving that it’s not just a T1 defense. Last year saw gray take a bit of a step back as the top gray deck “only” got third place in T1 2P, but it’s pretty clear that a gray defense—in some combination of Pharisees and Romans—is one of the dominant defenses right now.
As part of God’s divine plan, Egypt played a pretty big role in the early books of the Bible. Egyptians, as a defense, have also played a pretty big role in Redemption in years past. But more recently, due to lack of new cards and support, they’ve been less popular.
That can actually be said of a few themes. So when we sat down to flesh out the defenses in Cloud of Witnesses we knew that there were some long neglected civilizations that we wanted to show some love this year. Three of them in particular.
So when we left off in Part 1, King Saul was chasing David throughout Israel and the surrounding nations in a desperate attempt to keep the kingship of Israel in his family line. However, time and again David was one step ahead of Saul. Before word of King Saul’s mission had spread very far, David went to the city of Nob. While there, he lied to Ahimelech the priest about why he was there in order to get food and supplies.
Redemption’s newest theme is going to be referred to by many people as “that word I can’t pronounce”. Just give it your best shot. What’s more important is what it means for game play. Who does it include? Why does it matter?
Antediluvian is a term used to describe any character who lived before the world wide flood of Genesis 7.
It was a tenuous time in Israel. Samuel the prophet was getting old and his time for leading Israel was coming to an end. Unfortunately, Samuel’s sons, Joel and Abijah did not walk in the ways of their father and instead used their position for dishonest gain. The elders of Israel made a decision—they wanted a king like the other nations around them. Samuel was not pleased about this and sought after God about the people’s request.
Now joining their wild counterparts are two more Evil Characters and a Curse with an ability that relies on animals being used. Let’s meet these cards and see how they will add a wrinkle to the emerging animal theme of Cloud of Witnesses.
Here at Land of Redemption we do not condone animal cruelty. I do not believe that God does either. Yet, in the Bible we have a story about a Hero who did some questionable things to animals in an effort to get revenge on his enemies. The result gives us a card like we’ve never seen before!
Like several other good brigades, teal has not gotten many new cards in the most recent sets. There have been some good Heroes for specific themes (Crispus for a Corinth deck, Faithful Priest for a Jerusalem deck and Eleazar, Son of Aaron for a Tabernacle Priests deck), but not a whole lot besides those. While Cloud of Witnesses is likewise not going to introduce a huge boost for teal, it is going to give us two really strong teal Heroes. The best part is that these two teal Heroes will fit perfectly in ANY teal deck.
If you have not read the first part of this article, go back now and read it. Once you have done that, come back and you will be up to speed where we are headed with the final four of the Dual Testament cards in the Cloud of Witnesses set.
When I heard that our set this year was going to be based on Hebrews, my eyes lit up. Not only do I really love Hebrews as a book, but I really love when a New Testament writer harkens back to and quotes from an Old Testament text. And since Dual Testament cards are already a thing since The Early Church set gave us the Covenant card, Scroll of Isaiah, the precedent had been set. I opened up my Bible and began hunting for places where Hebrews quoted the Old Testament and made a list of references. Next, I went back and looked at each instance and tried to come up with possible names for cards from each reference. Once I had that, I made the first draft of what I thought a card with that name and that verse might do in the game of Redemption. My original list consisted of 54 Dual Testament cards and 4 other cards that I came up with along the way. Now for the fun part. I will to show you where each card began followed by the end result.
Welcome back to part two of White Cloud! Last time I broke down four awesome Heroes from the new Cloud of Witness set. This time I’m going to take a look at some of the new faith Enhancements and how they provide white with options beyond Magnificat and ‘He is Risen’.
If you missed part 1, be sure to check that out first! Now let’s continue on our journey through the Hall of Faith.
As noted in Gabe’s first article introducing the Cloud of Witnesses set, we drew very heavily from Hebrews in this set. One of the most inspirational passages in the Bible can be found in this epistle, in what we could call the Hall of Faith of Hebrews 11. The NIV calls this section “Faith in Action,” and the NASB (which we now use on Redemption cards) calls it “The Triumphs of Faith.” All of these titles are very apt, as the entire section shows the power of faith, and the central role it plays in the lives of those who have it.
Another weekend article, can it be real? Yes, dear readers! Another cloud hero for your viewing pleasure.
What? Land of Redemption is posting new content on the weekend? Well, I thought we’d drop another cloud Hero on our faithful readers!
With the “earlier than normal” release of Cloud of Witnesses this year, Cactus Game Design is making efforts to ensure everyone gets to know the new cards before we use them in tournaments over the summer. One way they’ve done that is to offer FREE LOCAL TOURNAMENTS this summer! For more details, see CactusRob’s post on the message boards.
Mr. Anderson has afforded us the opportunity to share up to a fourth of the set with you each week over the next four weeks! By my count we’ve only spoiled 25 cards so far on Land of Redemption this week. I’ll rectify that for you today.
After we had first gone over the first set list for Cloud of Witnesses, my brother and I were in the car headed somewhere I can’t remember, discussing the set and trying to think if there were any major thematic cards that weren’t currently in the list. We realized that one Hero, Jacob, did not have any opposing evil characters in the set, and the most obvious antagonist for him would be Esau. And so, we decided to try to take a crack at thinking of a good ability to propose an Esau for the set list.
White Brigade is often overlooked and undervalued. It is frequently the brigade that ‘oddball’ characters without major themes get placed. Examples include Zerubbabel and Woman of Wisdom. It is the home to 3 O.T. mini-themes, Daniel, Musicians, and Ruth Heroes. None of these are very good on their own. UNTIL NOW! It’s time for white to make a resurgence. I present to you: White Cloud!
In the letter to the Hebrews the author looks to the O.T. stories and practices to draw parallels to the present day fulfillment of God’s promises. This gives us the perfect setting for an O.T. / N.T. hybrid set like you’ve never seen before! If you haven’t seen the announcement on the Redemption CCG Facebook page – check it out!
Check back here and the official Redemption Facebook page the week of April 18th as previews and all kinds of new information about the upcoming set release begin to roll out!
Anytime you see a cloud icon next to the article on the home page you’ll know it contains spoilers. Be forewarned!
Join Sam as he opens his first box of Persecuted Church cards!
The Parable of the Lost Sheep –
“No soldier in active service entangles himself in the affairs of everyday life, so that he may please the one who enlisted him as a soldier” II Timothy 2:4
That doesn’t look correct does it? That’s the verse on the promo version of Seeker of the Lost.
This link contains the full list of card images for The Persecuted Church set! If you want to wait to view the cards until you have the opportunity to open them in packs you’ll need to resist the temptation to click the link above!
Do you plan to play in the booster draft at Nationals? Will you be drafting with the new Persecuted Church cards anytime in the near future? Are you just curious about the new cards and can’t wait to hear more?
Join us for this two part podcast where three of the Redemption play testers discuss their thoughts on drafting with the new cards!
Click one of the links below to listen to part 2 – rares
Do you plan to play in the booster draft at Nationals? Will you be drafting with the new Persecuted Church cards anytime in the near future? Are you just curious about the new cards and can’t wait to hear more?
Join us for this two part podcast where three of the Redemption play testers discuss their thoughts on drafting with the new cards!
Click one of the links below to listen to part 1 – commons
Paul’s letter to the Colossi Church and his letter to Philemon give us some unique insight into this group of believers. Colossians was written primarily to encourage the church to grow in their faith and to refute heretical teaching that was threatening the church. Let’s take look at how that plays out in the development of the Colossi Church for Redemption.
In Redemption, there are some themes that just go together as opponents. We see this often in starter decks, where the Judges fight Philistines and wicked Israelites, and the Disciples contend with the rulers of this world and demonic forces.
For the early church, there was no greater foe than the heretics and false teachers. While the rulers could imprison and kill, the early Christians stood fast in their belief that “Blessed are those who have been persecuted for the sake of righteousness, for theirs is the kingdom of heaven” (Matthew 5:10). However, those who claimed to be Christians but who would try to “delude you with persuasive argument” (Colossians 2:4) succeeded in “upset[ing] the faith of some” ( II Timothy 2:18), which lead to believers who “suffered shipwreck in regard to their faith” (I Timothy 1:19).
Today’s preview is of a small, 3 card theme boost for one of the most popular defensive strategies—Magicians. First let’s look at some of the reasons Magicians are so strong.
As we look at the churches in the New Testament, one in particular stands out – the Church in Ephesus. The Apostle Paul was close to people there, especially one of their pastors and elders, Timothy. Timothy was like a son to Paul. They traveled together on Paul’s missionary journeys and he was there for Paul while he was in prison. Paul wrote a letter not only to the Ephesians, but also two personal letters of pastoral instruction to Timothy. All three of these give us material to flesh out cards for the Church in Ephesus.
Today’s preview comes from probably my favorite brigade of all time. If I had to choose one defensive brigade to use for the rest of eternity (or however long I play Redemption), it would most certainly be the brown brigade.
Now because brown does not really have a theme in the New Testament, where this set is focused, we decided to reprint some Evil Kings from the Old Testament to boost a theme that has some potential, but isn’t quite there in terms of being a top-tier defense—Kings of Israel. The Kings of Israel theme centers around the powerful Gates of Samaria Fortress. This set gives us two Israelite Kings with some really strong abilities.
Jude the dude. Or is it Jude the dewd. Or maybe, Jude the dood. However you spell it, he was an important member of the early Christian Church. He was the brother of James the Just and the half-brother of Jesus. He was an authority figure in the church, enough so that he wrote an epistle with instructions for believers in his day and for centuries to come.
In the Disciples set we began a mini-theme of N.T. Lost Soul interaction. You may have noticed this on cards like the “Beggar” Lost Soul, Creeping Deceiver and False Teacher. In The Persecuted Church we continue building on that mini-theme. Today we’re going to take a look at the N.T. Lost Souls that will be inducted into the game in just a few short weeks.