The Fall of Man has been the most difficult Redemption set I have ever worked on. I started helping the playtest team back in 2005 as “junior member” when the Priests expansion was being created, and never before has a set been so challenging for me personally. It has been very challenging for our team as well and many times our discussions had very different viewpoints represented. While sometimes this was due to different ideas on the direction certain cards should take or the potential power levels of certain abilities, I believe the subject matter was at the root cause…our sin nature.
Each year when we design a set, most of the cards are designed primarily with two-player games in mind. However, multi-player categories (especially booster draft) are still very much enjoyed by many players, and to that end, we always like to design a couple cards that really shine in a multi-player format. Last year, Revelation of John gave us one of the best ever multi-player Heroes in Every Tribe and this year Fall of Man might be giving us one of the best ever multi-player enhancements: Unified Language.
Over the past couple of years, few Redemption topics have garnered as much attention or led to as much discussion as set rotation and “cost of entry” (i.e the cost for new players to become reasonably competitive). Like most topics, these have a wide range of opinions represented and many reasonable ideas on how (or how not) to implement them have been presented. One thing that I believe most everyone in the Redemption community agrees on is that they want what is best for the game.
Join us for part 2 of Justin’s video series on multi-player strategy!
Join us for part 1 in a video series on multi-player strategy!
While we as the Elder/Playtest team do not like to do it very often, sometimes it becomes necessary to implement a rule or tweak a rule in the midst of a tournament season because the potential for negative play experience (NPE) is too great. This happened many years ago with the change that limited side battles to one per player per turn. Several other such instances have occurred over the years and we are announcing one today after much deliberation amongst our team and several other experienced players.
As the title suggests, this deck was based around the Seals and Bowls of Wrath cards. These cards are going to be among the most versatile cards in the game so I wanted to see how strong it would be to use all of them in a deck.
Hey guys, in preparation for the coming release of Revelation of John, I wanted to share a couple playtest decks and strategies that I used during the playtest process.
“What’s your favorite card?” is a question often asked amongst fellow Redemption players. For some, it’s the card they use most often in their decks. For others, it’s a card from their favorite Bible story or a card that has their favorite verse as the reference. Still yet others might have a favorite card based on the card’s ability or artwork.
Hey guys, I’m back with part 2 of The Final Countdown! If you haven’t already, be sure to check out Part 1 of this article before you read this one. In today’s article, we’re going to look at some cards that underwent some changes after they had been previewed. These changes were based on community feedback from the previews, further playtester discussions and additional playtesting that occurred after the cards were initially shown to the community.
Revelation of John is on its way to print, woohoo!!! First of all we want to thank everyone who helped us shape this set. The community played a significant role in making this set as good as it could possibly be, but more about that later…
In Revelation 16, John describes a sequence of apocalyptic events that are brought about by the pouring out of seven bowls. Referred to as the “bowls of God’s wrath”, these bowls were poured out by the seven Angels of Wrath upon the earth.
In 1995, the Christian music group dcTalk put out a song title “Jesus Freaks” that described those who had been persecuted for their faith in Jesus. Several years later, a book was published by the same name and it told the stories of Christians worldwide who had been persecuted, and many times killed, for their faith. It is not an easy read, but it certainly helps put things in perspective. Too often, as Christians living in a country with freedom of religion, we can get caught up in things like denominational differences when around the world our brothers and sisters in Christ are risking their very lives to share the good news. If you have the chance, I highly recommend the book.
Today I’m going to preview some new cards that represent the “Jesus Freaks” of Redemption—martyrs.
Hey guys, it’s been awhile, but I’m back on Land of Redemption with a podcast that previews 10 cards from the upcoming Revelation of John set!
On a few cards I’ll share some background from their development and on some others I’ll share some tips and tricks I used in play testing. Hope you enjoy!
The other day we released a preview of the new Paul promo that was primarily based on the Community Created Card project that Gabe helped organize. As Gabe wrote in his preview article, we went through several iterations of testing with Paul and tossed around many different combinations of ideas pulled from the suggestions submitted by the Redemption community before finally landing on the version that Gabe shared.
Hey guys, been awhile but we’re back with another Redemption Express Interview. This one is a little bit different because the person being interviewed is…me! With the T2 Only tournament coming up, JD (kairusvega) was inspired to write up some questions for me. Hope you enjoy!
Hey guys, been awhile but I’m back with another player interview. For this interview, I sent ten questions to JD Cunningham—known on the Redemption forum as “kariusvega.” Here’s what he had for us!
Join us for episode 2 of Grill Gabe and The Guardian!
Having played a lot of both T1 and T2 this past season, I was really torn on which one I wanted to play at Nationals. In the end I decided to only play T1 if there were an odd number of T1 players and an even number of T2 players (not counting me for either). As it turned out, we had an even number of T1 and an odd number of T2 so I jumped into T2 to make things all even.
It was round 4 of T2 2P at the 2015 National Tournament. Having lost a time-out game to my brother Jordan in round 2, I assumed I probably needed to win the rest of my games to have any shot at taking first. I was matched up against Clift C. who has been (and continues to be) one of the top T2 players in the game. I had jumped out to a 3-1 lead, but LS drought was stopping me from continuing to press the attack. Having looked at Clift’s hand, I knew that he had a bunch of evil enhancements, and his only two evil characters (Assyrian Siege Army and Assyrian Survivor) were both sitting in his territory. Knowing that either of them could do a lot of damage later on, I decided I would use my Jephthah even though it would only be for a battle challenge. I exchanged AutO to Jephthah out of deck, and Clift gave my deck a couple shuffles. He was about to shuffle one more time, but then stopped and said “Ooo, that felt good right there.”
Hey guys, for the first interview in this series, I interviewed Bill “everytribe” Voigt from my very own Twin Cities playgroup.
Welcome to episode 1 of Grill Gabe and The Guardian!
Hey guys, Justin “The Guardian” Alstad here and I’m back with a couple of new series that I’ll be doing for Land of Redemption!
Did you hear the news? As if Cloud of Witnesses isn’t awesome enough already, Cactus Game Design is going to release a more awesome looking version of the entire set!
Here’s a recap of one of the first ever booster drafts with Cloud of Witnesses!
Listen to advice and suggestions for drafting with Cloud of Witnesses from one of Redemption’s top players!
And they overcame him by the blood of the Lamb and by the word of their testimony; they did not love their lives so much as to shrink from death. (Revelation 12:11)
From the time it was announced that the winners of T1 2P, T2 2P, and Booster Draft would be able to create their own cards as part of the new set, I knew that if I won that this would be the verse for my card. My favorite verse as a child was Philippians 4:13 (which is a verse I still love) but over the past seven or eight years this verse from Revelation has been my favorite as the idea of a testimony became an integral part of my life.
“For the Son of Man has come to seek and to save that which was lost.” (Luke 19:10) Jesus spoke these powerful words after Zaccheus, the infamous tax collector, showed Repentance and Restitution for all the times he had cheated his fellow people. The goal of Redemption follows the example of Jesus: to save and redeem Lost Souls. Redemption does not portray specific people as Lost Souls because in a sense, we are all Lost Souls before we come to know Jesus. Even when we come to know Jesus, there may be times in our lives when we drift away or feel that we have lost our connection to Him. The amazing truth is that even when we make mistakes, He will never leave us nor forsake us, and that He always welcomes us back with open arms when we return to Him.
It’s Sunday morning. You might be a church-goer, you might not. If you are, it’s likely that at some point someone at your church (a pastor, a Mentor or maybe a Best Friend) has been there for you during a tough time. I believe that God puts specific people in our lives to come alongside us, to guide us, to give us Words of Encouragement, to let us know that we are Not Alone and to keep us from Falling Away from the faith. The book of Hebrews talks of such people. We are introducing two new Heroes to represent them.
In the last couple of years, gray has seen extensive use as a defensive brigade and the results have been impressive. In 2013, a Roman-based hand control deck won T1 2P at Nationals. That same year, a pair of decks using Pharisee-based defenses (along with a couple Romans) won TEAMS at Nationals. The following year at Nationals, the top three decks for T1 2P used gray defenses (first place being mostly Pharisees while second and third used a Pharisee/Roman mix). A deck with a Pharisee defense also won T2 MP in 2014 proving that it’s not just a T1 defense. Last year saw gray take a bit of a step back as the top gray deck “only” got third place in T1 2P, but it’s pretty clear that a gray defense—in some combination of Pharisees and Romans—is one of the dominant defenses right now.
So when we left off in Part 1, King Saul was chasing David throughout Israel and the surrounding nations in a desperate attempt to keep the kingship of Israel in his family line. However, time and again David was one step ahead of Saul. Before word of King Saul’s mission had spread very far, David went to the city of Nob. While there, he lied to Ahimelech the priest about why he was there in order to get food and supplies.
It was a tenuous time in Israel. Samuel the prophet was getting old and his time for leading Israel was coming to an end. Unfortunately, Samuel’s sons, Joel and Abijah did not walk in the ways of their father and instead used their position for dishonest gain. The elders of Israel made a decision—they wanted a king like the other nations around them. Samuel was not pleased about this and sought after God about the people’s request.
Like several other good brigades, teal has not gotten many new cards in the most recent sets. There have been some good Heroes for specific themes (Crispus for a Corinth deck, Faithful Priest for a Jerusalem deck and Eleazar, Son of Aaron for a Tabernacle Priests deck), but not a whole lot besides those. While Cloud of Witnesses is likewise not going to introduce a huge boost for teal, it is going to give us two really strong teal Heroes. The best part is that these two teal Heroes will fit perfectly in ANY teal deck.
Hey guys, took a bit longer than I planned to get this article wrapped up, but such is life sometimes. I realized today that this will be the 7th article in this series, and it seems fitting that a T2 deck-building series should finish at 7.
These articles will be the final articles of the “Do You Wanna Build a T2?” series, but don’t worry—more exciting things will be coming! I truly hope you’ve enjoyed these articles and that they have given you new ideas or insights into building your decks. Even if you’re still a T1 player for the most part, I do hope you’ll give T2 a try at some point.
Today’s article comes from one of the lesser known songs from Frozen, “Fixer Upper,” and we will explore the concept of tweaking one’s deck.
So what exactly do Minnesotans do during the frozen winter? They play T2!!!
Welcome back to our Frozen themed series of T2 deck building strategy! Today’s article comes from perhaps the most well-known song of the movie, Let it Go!
In Part 1 of this article we looked at Dominants, Lost Souls and Sites from a T2 perspective. (If you haven’t already, check out Part 1 here.) In Part 2 we will now focus on Artifacts, character/enhancement ratios and a quick word on Fortresses.
Welcome to the second installment of our Frozen-themed T2 deck-building series, “Do You Wanna Build a Type 2?”! If you haven’t already, check out the first article here and things will make a lot more sense…
(To the tune of “Do You Wanna Build a Snowman”)
Do you wanna build a Type Two?
They are so fun to play
Wasn’t sure it could be so
I tried it though
And I’ve never gone away
If you want a challenge
And something new
Then why not give it a try!
Do you wanna build a Type Two?
Then please give me a chance to help you!
EDITORS NOTE: If you haven’t already read it, be sure to check out Return of the Widow: Part 1.
Round 1 vs Marcus Parker
The last time I played Marcus was at my very first Nationals in 2004. We played in the final round of T2-2P and he beat me pretty good (7-2). This game started a bit slow as neither of us had much going right away. Despite us both using Judges, the first couple of turns were uneventful.
After using the same deck for Type 2 2-player at Nationals 2013 (1st place) and 2014 (2nd place) I figured I would find something new for the 2014-2015 season.
Nationals 2015 was awesome for many reasons. Most importantly, I got to see many friends whom I had not seen in quite a while as well as meeting a few friends in person for the first time. Another thing that made it awesome was that Chris was an excellent host, and the only complaint I had about the facilities was that I kept losing my sense of direction in the hallways that all looked exactly the same—I think I finally figured them out, but then we left 15 minutes later…
2015 Tournaments won:
- MN State T2 MP
- Iowa State T2 MP
- North Central Regionals T2 MP
- Nationals T2 MP
Do you plan to play in the booster draft at Nationals? Will you be drafting with the new Persecuted Church cards anytime in the near future? Are you just curious about the new cards and can’t wait to hear more?
Join us for this two part podcast where three of the Redemption play testers discuss their thoughts on drafting with the new cards!
Click one of the links below to listen to part 1 – commons
Today’s preview is of a small, 3 card theme boost for one of the most popular defensive strategies—Magicians. First let’s look at some of the reasons Magicians are so strong.
Today’s preview comes from probably my favorite brigade of all time. If I had to choose one defensive brigade to use for the rest of eternity (or however long I play Redemption), it would most certainly be the brown brigade.
Now because brown does not really have a theme in the New Testament, where this set is focused, we decided to reprint some Evil Kings from the Old Testament to boost a theme that has some potential, but isn’t quite there in terms of being a top-tier defense—Kings of Israel. The Kings of Israel theme centers around the powerful Gates of Samaria Fortress. This set gives us two Israelite Kings with some really strong abilities.
If you haven’t yet read Part 1 of this article, no worries, you can actually do that later. It talks about the Healing ability in Redemption, but this part of the article is actually the really cool story.
With the release of The Serpent and his paralyze ability, I believe we might begin to see a new defensive strategy emerge as a viable option. In The Early Church set we gained a card in Adjourn that paralyzes Heroes and can win a battle by causing a stalemate. It stands to reason that more are on the way in future sets.
Lying. Cheating. Stealing. Murder. Lust. Addiction. Sin. Since the time when Adam and Eve fell into temptation back in the Garden of Eden, man had become victim to his own sinful nature. To be human was to sin, and there was no escape from the curse of sin and death. Atonement could be made through the blood of animals, but the atonement only covered past sins. Another sin meant another sacrifice would need to be made. Then, Jesus came to earth and gave himself as a perfect sacrifice to atone for all sin—past, present and future. He gave himself to lift the curse of sin that had gripped a broken humanity. Romans 8:1 says “There is therefore now no condemnation to them which are in Christ Jesus, who walk not after the flesh, but after the Spirit.” The curse of sin can no longer hold those who are in Christ Jesus, who have confessed with their mouths that He is Lord.